This will also feed into a more approachable, simplified way of building an army. The 40k maker added that every unit has had its stats and rules updated for 10th Edition, rebalancing the power and survivability of units across the entire game and making things feel “fresh”. According to Games Workshop, rules for each unit will now fit on a single card, while rules for an entire army will be able to fit on a single page - avoiding the need for players to constantly look up rules specifics during games. One of the biggest changes in 40k’s 10th Edition will be datasheets, which detail how each unit works in the game. “This is still the rich, deep wargame that you know and love - we’ve just doubled down on the best bits.” “We’ve listened and the new edition has been simplified - but it’s not simple,” it said. In a blog post detailing some of the changes based on community feedback, Games Workshop acknowledged that parts of current 40k can be “overcomplicated”, with a steep learning curve for newcomers to the game. This will also include the way that named characters interact with other units in players’ armies. Black said every model now has a “clear battlefield role and a thing for it to do”, supported by the updated rules. This streamlining will include a ‘complete overhaul’ to 40k’s gameplay, with incoming changes due to rules for morale, terrain, turn structure, missions and more. “ examine every rule in the game: does this need to be here? Or is there another way that we can achieve the same result?” ![]() “Our mantra with this new edition has been streamlining,” said Warhammer 40,000 studio head Stu Black. Watch on YouTube The reveal trailer for Warhammer 40,000: 10th Edition
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